Tuesday, November 11, 2014
Plays and Video Games
In this weeks Chapter, I was heavily intrigued by the amount of analysis that went into plays and how important the movements on stage where. My favorite play is Death of a Salesman where stage direction and action is very important to convey a message. While thinking about this, I thought about how movement in RPG video games is the same. To be put in a role then to play that role, you have to take the right directions. If you do it wrong, then you mess up in the game. Plays are important to our culture because they bring alive literature in a way that we ourselves can become the roles ourselves. In a way, it's like we're in a play every day!
Thursday, November 6, 2014
We were at the beach... Everyone had matching towels. Under a dock there they saw a rock. But it wasn't a rock. It was a ROCK LOBSTER.
In Margaret Awtood's "True Stories," she tells the reader not to ask for the "true stories." Her setting is a beach where the her feet press into the sand and the prints are soon full of salt water and erased. "The true story was lost" suggests that no stories can really be true any more and are lost to the erosion of time. At the end of the day, the tide always comes in and erases the remains of what happened on the beach. The "true stories" in their purest form are "vicious / and multiple / and untrue." What we have to lean on is the general history of the story and what it meant at the time. Every day we walk among the remains of stories that will never be validated.
Sexton humorously tells the "true story" of Cinderella where she seems to reprimand the other stories for leaving out this one. The difference here is that this "true story" ends happily ever after which would not have been the case.
Sexton humorously tells the "true story" of Cinderella where she seems to reprimand the other stories for leaving out this one. The difference here is that this "true story" ends happily ever after which would not have been the case.
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